<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Jednota: Tactics Devlog - itch.io</title><link>https://tojingames.itch.io/jednota-tactics</link><description>Real-time fleet combat. Choose your vector, command your shields, commit your fleet.</description><item><guid>https://tojingames.itch.io/jednota-tactics/devlog/1711831/performance-update-more-efficient-fleet-contact-calculations</guid><title>Performance update: more efficient fleet contact calculations</title><link>https://tojingames.itch.io/jednota-tactics/devlog/1711831/performance-update-more-efficient-fleet-contact-calculations</link><pubDate>Sat, 17 Oct 2026 03:06:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A performance update is now live in the Tactics browser demo and full download. Less work when ships meet Hull-contact calculations have been made more efficient, reducing CPU work in crowded fleet ba...</p>]]></description></item></channel></rss>